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Phantom brigade update 9
Phantom brigade update 9









phantom brigade update 9

Fixed an issue where patrols will tail the mobile base without being able to engage them in combat.Fixed quitting to main menu displaying the overworld when switching views.Units are no longer hidden behind trees in Units and Squad views.Rain and fog from the overworld no longer appears in the main menu.Fixed base view moving when loading an autosave while driving on the overworld.Fixed an impassable part of terrain on wilderness maps.Fixed an issue where it was impossible to long-click a damaged unit in Units view.Game speed SFX no longer plays when you quit to main menu.Fixed missing warning when overwriting save files.Fixed an issue where new items are not detected as “new” after reloading the game.Fixed cancel SFX playing whenever hitting RMB in combat.Turrets can no longer be targeted after they’re killed.Fixed an issue where movement swaps positions with attack on the action palette after turning into limp.Fixed various text errors, typos, and phrasing issues.Fixed an animation glitch where weapons are fired backwards.Handgun recoil no longer starts before the attack’s firing sequence.Bullets are no longer shot before the weapon faces the correct angle after a large rotation.Fixed an occasional issue where AI could plan paths that would lead them to crashing to landing reinforcements.Hid the Border Outpost entity from the overworld.Fixed mechs turning slightly to the left when firing straight ahead with the Assault Rifle.Fixed torso and arms rotating backwards when shooting backwards with a two-handed weapon right before stopping movement.Fixed an issue where two-handed weapons snap to the wrong direction when placing two attacks one after another.Overheating no longer causes hit reacts.Improved the lens flare effect on mechs at the start of an attack.Energy weapons now trigger recoil animations.We’d greatly appreciate your feedback on how combat feels!.As part of this, we’ve also redesigned and rebalanced all scenarios.In order to surface the new scenario and spawn point information in the new briefing view, we’ve had to revise and rename scenarios and entities.

Phantom brigade update 9 how to#

Sub-optimal units will be flagged with a warning and list hints on how to improve them here.In squad view, you can review the units you’re taking into combat for any final tweaks.Fixed various issues with part previews in the salvage screen.

phantom brigade update 9

  • Fixed an issue where the action planning UI was not dismissed when deselecting the action in combat.
  • Corrected the text on the save warning when attempting to save during salvage.
  • Fixed enemy targeting indicators remaining through the action phase.
  • Base door is now shut when loading a save after all units are lost in combat.
  • Fixed terrain shaders being removed in builds.
  • Various fixes to UI scaling, including an issue where splash screens and overlays don’t reach the edges of the screen at larger scales.
  • Fixed shield mechs vibrating when using the shield action.
  • Fixed parts rotating at an offset in inventory and salvage previews.
  • Fixed weapon summary not showing on turrets.
  • Loading an autosave before combat no longer adds available units to scenarios with limited team size.
  • Unit names in the salvage list are no longer case sensitive.
  • Various animation fixes to the joints on heavy armor sets.
  • Pause menu can no longer be opened when changing views (when going from precombat to briefing for example).
  • Fixed line breaks in mobile base panel on the overworld when switching UI scaling.
  • phantom brigade update 9

  • Fixed a hole in the grips of some weapon models.
  • Fixed the missing overworld action when playing with the dog in the Dog event.
  • Fixed event and action timing being mismatched on the Cat and Dog events.
  • phantom brigade update 9

  • Mech and pilot naming now has a character limit.
  • Removed the text from units killed in battle to avoid overlap.
  • Improvements to torso movement when targeting in all directions, with stationary and moving mechs.










  • Phantom brigade update 9